플러터에서 앱의 데이터를 저장하는 방법 중, SharedPreference를 사용해서 간단한 데이터를 저장한다.
환경 준비
dependencies:
flutter:
sdk: flutter
shared_preferences: ^2.0.6
코드
import 'package:flutter/material.dart';
import 'package:shared_preferences/shared_preferences.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key? key, required this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _setData(int value) async {
SharedPreferences pref = await SharedPreferences.getInstance();
pref.setInt('count', value);
}
void _loadData() async {
SharedPreferences pref = await SharedPreferences.getInstance();
setState(() {
var value = pref.getInt('count');
_counter = value ?? 0;
});
}
@override
void initState() {
super.initState();
_loadData();
}
void _incrementCounter() {
setState(() {
_counter++;
_setData(_counter);
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}
이제 앱을 실행 후 버튼을 눌러 숫자를 증가시키고, 앱을 종료했다가 다시 실행하면 증가한 숫자가 그대로 보인다.
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